Sections
Player Event History (Last 360 Days)Date ![]() |
Type | Description | Server | Map |
| 2026-04-28 17:25:44 | Connect | I connected to the server. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_militia |
| 2026-04-28 17:25:47 | Connect | I connected to the server. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_militia |
| 2026-04-28 17:25:47 | Disconnect | I left the game. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_militia |
| 2026-04-28 17:25:50 | Entry | I entered the game. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_militia |
| 2026-04-28 17:25:59 | Disconnect | I left the game. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_militia |
| 2026-04-28 17:26:13 | Connect | I connected to the server. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_militia |
| 2026-05-02 19:44:55 | Connect | I connected to the server. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-02 19:45:01 | Connect | I connected to the server. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-02 19:45:01 | Disconnect | I left the game. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-02 19:45:03 | Entry | I entered the game. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-02 19:45:36 | Disconnect | I left the game. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:30:10 | Connect | I connected to the server. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_assault |
| 2026-05-03 14:30:15 | Entry | I entered the game. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_assault |
| 2026-05-03 14:31:08 | Entry | I entered the game. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:35:07 | Death | BURLAKS killed me with ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:35:15 | Connect | I connected to the server. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:35:15 | Disconnect | I left the game. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:35:17 | Entry | I entered the game. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:37:17 | Disconnect | I left the game. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:39:55 | Connect | I connected to the server. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:39:58 | Entry | I entered the game. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:40:56 | Death | BULGARIA killed me with m4a1. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:41:36 | Kill | I killed BULGARIA with ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:41:37 | Kill | I killed ARSHMAN () () PAKISTAN with ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:41:39 | Action | I received a points bonus of 1 for triggering "Double Kill (2 kills)". | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:41:39 | Death | BULGARIA killed me with m4a1. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:41:52 | Death | BULGARIA killed me with m4a1. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:42:16 | Action | I received a points bonus of 1 for triggering "Headshot". | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:42:16 | Kill | I killed BULGARIA with a headshot from ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:42:18 | Action | I received a points bonus of 1 for triggering "Headshot". | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:42:18 | Kill | I killed BULGARIA with a headshot from ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:42:21 | Action | I received a points bonus of 1 for triggering "Headshot". | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:42:21 | Kill | I killed BULGARIA with a headshot from ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:42:24 | Action | I received a points bonus of 2 for triggering "Triple Kill (3 kills)". | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:42:24 | Death | BULGARIA killed me with m4a1. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:42:45 | Action | I received a points bonus of 1 for triggering "Headshot". | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:42:45 | Kill | I killed FINGER with a headshot from ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:42:50 | Kill | I killed ARSHMAN () () PAKISTAN with ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:43:11 | Action | I received a points bonus of 1 for triggering "Double Kill (2 kills)". | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:43:11 | Death | BULGARIA killed me with m4a1. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:43:19 | Kill | I killed BULGARIA with ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:43:30 | Death | BULGARIA killed me with m4a1. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:43:58 | Kill | I killed BULGARIA with ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:43:59 | Death | ARSHMAN () () PAKISTAN killed me with m4a1. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:46:08 | Death | BULGARIA killed me with m4a1. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:47:52 | Death | ARSHMAN () () PAKISTAN killed me with scout. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:48:00 | Kill | I killed ARSHMAN () () PAKISTAN with ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:48:13 | Kill | I killed Daky with ak47. | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:48:23 | Action | I received a points bonus of 1 for triggering "Headshot". | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
| 2026-05-03 14:48:23 | Action | I received a points bonus of 1 for triggering "Headshot". | #DeathMatch FUN ! mDk||cs.FeNix.lt | cs_office |
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[Admin]
Generated in real-time by Counter-strike 1.6 server 1.6.19
All images are copyrighted by their respective owners.
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